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Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title

(ebook) (audiobook) (audiobook) Książka w języku 1
Autor:
Patrick Hoey
Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title Patrick Hoey - okladka książki

Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title Patrick Hoey - okladka książki

Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title Patrick Hoey - audiobook MP3

Mastering LibGDX Game Development. Leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title Patrick Hoey - audiobook CD

Serie wydawnicze:
Mastering
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
420
Dostępne formaty:
     PDF
     ePub
     Mobi

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O autorze książki

Patrick Hoey is a software engineer with over 15 years of professional experience, contributing to the success of organizations from Fortune 500 companies to startups. While working full time, he completed his master's degree in computer science and then went on to graduate from law school, passed the bar exam, and became a licensed attorney. He has also donated his services as a director at a non-profit company. Patrick started developing video games from the age of 12. The first video game that he created was a crude hangman game for the Atari 800 home computer written in Atari BASIC. He has developed demo programs throughout the years that demonstrate certain features or exercise certain APIs of interest at the time, such as OpenGL, DirectX, SDL, Allegro, Cocos2d-x, and recently LibGDX. For entrepreneurial endeavors, Patrick ported video games to mobile phone platforms. His latest adventure with LibGDX started in 2013, creating a game that he always wanted to play called CityPunk: A Hacker's Story. Patrick's research interests include game development, graphics programming, intellectual property case law, data visualization, microcontrollers for embedded devices, and machine learning. Patrick loves photography, hiking, traveling, and creating short films. Find out more about Patrick on his personal blog at https://www.patrickhoey.com.

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