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Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features Robert Henning, Sander Vanhove

(ebook) (audiobook) (audiobook) Język publikacji: angielski
Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features Robert Henning, Sander Vanhove - okladka książki

Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features Robert Henning, Sander Vanhove - okladka książki

Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features Robert Henning, Sander Vanhove - audiobook MP3

Godot 4 for Beginners. Develop engaging 2D and 3D games with Godot 4's scripting and design features Robert Henning, Sander Vanhove - audiobook CD

Autorzy:
Robert Henning, Sander Vanhove
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
360
Jumping into Godot 4 as a beginner can be overwhelming. You’re wrestling with a new interface, trying to wrap your head around how nodes and scenes work, and learning GDScript all at once. After years of teaching game development and creating YouTube tutorials, Robert Henning knows exactly where you’re likely to have those “wait, what?” moments. He’s built this guide to systematically address those challenges head-on, breaking down complex concepts into digestible steps.
You’ll start by setting up Godot 4 and understanding its interface and tools. Then, you’ll dive into nodes and scenes, Godot’s way of organizing everything, which sounds intimidating but is actually quite intuitive. From there, you’ll explore both 2D and 3D game creation, adding key elements such as players, enemies, collectibles, and lighting effects that make your game pop visually. You’ll also get hands-on with Godot’s scripting language, GDScript, to bring your game ideas to life.
By the end of this Godot 4 book, you’ll have the skills to build complete 2D and 3D games from scratch, covering everything from level design and game state management to score tracking and more. Whether you’re just getting started or are ready to level up, this book will help you turn your ideas into fully playable games.

Wybrane bestsellery

O autorach książki

Robert Henning holds an Honours Degree in Education and has over 20 years of Computer Science education experience, specializing in game development. He has taught game development using Scratch, Java with GreenFoot, Delphi, and Godot. A passionate advocate for Godot, Robert has promoted this platform since the early versions.
Robert runs a popular YouTube channel offering tutorials and showcasing games made with Godot. His hands-on approach and dedication to accessible learning have earned him a reputation as a trusted educator. Godot 4 for Beginners is a culmination of his expertise, designed to guide newcomers through creating their own games with clear, step-by-step instructions.
Sander Vanhove has been creating games with the Godot Game Engine for over five years, releasing over 20 games on multiple platforms. However, his interest in games started long before that, taking him from engine to engine before finally settling. This enthusiasm, along with his master's in computer science, gave him a broad knowledge of programming and AI, which he now applies in his day job as a lead game developer and technical artist of a studio that uses the Godot Engine. You can always find him working on that next project, learning new game development techniques, or trying to teach people how to use Godot.

Packt Publishing - inne książki

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