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3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition Abdelilah Hamdani, Jason van Gumster, Carlos Barreto

(ebook) (audiobook) (audiobook) Język publikacji: angielski
3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition Abdelilah Hamdani, Jason van Gumster, Carlos Barreto - okladka książki

3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition Abdelilah Hamdani, Jason van Gumster, Carlos Barreto - okladka książki

3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition Abdelilah Hamdani, Jason van Gumster, Carlos Barreto - audiobook MP3

3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition Abdelilah Hamdani, Jason van Gumster, Carlos Barreto - audiobook CD

Autorzy:
Abdelilah Hamdani, Jason van Gumster, Carlos Barreto
Ocena:
Creating photorealistic 3D scenes in Blender can be tricky sometimes due to modeling inaccuracies, scale issues, flat materials, and lighting that fails to match real-world references. These problems can make scenes look artificial and inconsistent.
Based on Blender 5, this updated second edition simplifies the complexities by guiding you through clear, practical workflows to overcome those challenges. You'll start by addressing common modeling and proportion mistakes, then move on to realistic texturing and unwrapping to create stunning scenes based on actual references.
As you progress, you'll create natural assets such as plants, rocks, water, flowers, and terrain, learning how to assemble them into believable environments. The book introduces modern Blender workflows, including a dedicated chapter on node-based methods for creating and scattering plants. You then focus on lighting and rendering, using Cycles, HDRIs, and accurate color management to achieve realistic results, before finalizing your scenes with rendering and compositing.
By the end, you’ll be equipped to create beautiful, photorealistic renders that stand out.

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O autorach książki

Abdelilah Hamdani is a 3D photorealistic designer and an online tutor specialized in making 3D photorealistic environments based on real references using Blender. He runs a dedicated website and YouTube channel named Reality Fakers, where he runs online courses on Blender and photorealism subjects that have been taken up by thousands of students.
Carlos Eduardo da Silva Barreto is a 3D generalist with more than 26 years of experience in the 3D industry, creating animation add-ons primarily in Blender to develop efficient and fastest workflows that make life easier for Blender artists. His add-ons have had thousands of downloads which goes on to show the Blender community’s love and appreciation for his work. Carlos is a challenge seeker, constantly trying to improve existing processes with new tools and ideas to benefit the Blender community.

Packt Publishing - inne książki

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