Marcos Romero is the author of "Romero Blueprints" blog, which is one of the main references on the internet to learn Blueprints. Epic Games invited him to the Unreal Engine 4 closed Beta program to experiment and collaborate with the evolution of the tools. He was also one of the first recipients of Unreal Dev Grants for Education. Marcos is a well known figure in the Unreal Community and for Epic Games he wrote the Official Blueprints Compendium and Blueprints Instructor Guide...
Marcos Romero - ebooki
Tytuły autora: Marcos Romero dostępne w księgarni Helion
-
Promocja Promocja 2za1
With Unreal Engine's Blueprint visual scripting system, you can create gameplay elements from within Unreal Editor using an intuitive interface. Blueprints Visual Scripting for Unreal Engine 5 is a comprehensive introduction for those who are new to Blueprints and will get you up to speed in no time.- PDF + ePub pkt
(29,90 zł najniższa cena z 30 dni)
197.10 zł
219.00 zł(-10%) -
Promocja Promocja 2za1
The Blueprints Visual Scripting system in UE is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor. This book will help you create a fully functional game and the skills necessary to expand and develop an entertaining, memorable experience for players.- PDF + ePub + Mobi pkt
(29,90 zł najniższa cena z 30 dni)
170.10 zł
189.00 zł(-10%)
Dziękujemy za zgłoszenie. Otrzymasz e-mailem informację jak książka będzie dostępna.