Jos Dirksen has worked as a software developer and architect for almost two decades. He has a lot of experience in many technologies, ranging from backend technologies, such as Java and Scala, to frontend development using HTML5, CSS, JavaScript, and Typescript. Besides working with these technologies, Jos regularly speaks at conferences and likes to write about new and interesting technologies on his blog. He also likes to experiment with new technologies and see how they can best be used to create beautiful data visualizations.
Previously, Jos has worked in many different roles in the private and public sectors, ranging from private companies such as ING, ASML, Malmberg, and Philips to organizations in the public sector, such as the Department of Defense and the Port of Rotterdam.
Jos Dirksen - ebooki
Tytuły autora: Jos Dirksen dostępne w księgarni Helion
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In this edition, you’ll learn to set up a workflow and use Blender to create animations that can integrate with Three.js. You’ll also use Rapier to add physics to your scenes and explore Three.js in combination with VR and AR.
- PDF + ePub pkt
Learn Three.js. Program 3D animations and visualizations for the web with JavaScript and WebGL - Fourth Edition Learn Three.js. Program 3D animations and visualizations for the web with JavaScript and WebGL - Fourth Edition
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- PDF + ePub + Mobi pkt
Learning Three.js: The JavaScript 3D Library for WebGL. Three.js makes creating 3D computer graphics on a web browser a piece of proverbial cake, and this practical tutorial makes it easier still. All you need to know is basic JavaScript and HTML Learning Three.js: The JavaScript 3D Library for WebGL. Three.js makes creating 3D computer graphics on a web browser a piece of proverbial cake, and this practical tutorial makes it easier still. All you need to know is basic JavaScript and HTML
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