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Asynchronous Android Programming. Click here to enter text. - Second Edition

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Asynchronous Android Programming. Click here to enter text. - Second Edition Helder Vasconcelos, Steve Liles - okladka książki

Asynchronous Android Programming. Click here to enter text. - Second Edition Helder Vasconcelos, Steve Liles - okladka książki

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Asynchronous programming has acquired immense importance in Android programming, especially when we want to make use of the number of independent processing units (cores) available on the most recent Android devices. With this guide in your hands you’ll be able to bring the power of Asynchronous programming to your own projects, and make your Android apps more powerful than ever before!
To start with, we will discuss the details of the Android Process model and the Java Low Level Concurrent Framework, delivered by Android SDK. We will also guide you through the high-level Android-specific constructs available on the SDK: Handler, AsyncTask, and Loader. Next, we will discuss the creation of IntentServices, Bound Services and External Services, which can run in the background even when the user is not interacting with it. You will also discover AlarmManager and JobScheduler APIs, which are used to schedule and defer work without sacrificing the battery life. In a more advanced phase, you will create background tasks that are able to execute CPU-intensive tasks in a native code-making use of the Android NDK. You will be then guided through the process of interacting with remote services asynchronously using the HTTP protocol or Google GCM Platform. Using the EventBus library, we will also show how to use the Publish-Subscribe software pattern to simplify communication between the different Android application components by decoupling the event producer from event consumer.
Finally, we will introduce RxJava, a popular asynchronous Java framework used to compose work in a concise and reactive way. Asynchronous Android will help you to build well-behaved applications with smooth responsive user interfaces that delight the users with speedy results and data that’s always fresh.

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O autorach książki

Helder Vasconcelos is a Portuguese Software Engineer based on Dublin, Ireland, with more than 10 years of experience designing and developing real-time/multithreaded Java and C++ applications for the telecommunications and aviation industries. Apart from his day-to-day job, he occupies his spare time building native Android applications for Bearstouch Software and other third-party companies. He graduated with a degree in Electronic and Telecommunications Engineering from the University of Aveiro in January 2006. During his career, he has worked as a Software Engineer for companies such as PT Inovao (Portugal), Airtel ATN (Dublin, Ireland) and Axway (Dublin, Ireland). You can find Hlder on LinkedIn at https://www.linkedin.com/in/heldervasc or on his website at https://hvasconcelos.github.io.
Steve Liles is a self-confessed geek and has been an Android fan since the launch day of the G1. When he isn't at work building publishing systems and apps for newspapers and magazines, you'll find him tinkering with his own apps, building 3D printers, or playing RTS games. He is currently working with a start-up to build an advertising system that links the print and digital worlds using computer vision on Android and iOS devices.

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