Siddharth Shekar is a game developer and teacher with over 6 years' industry experience and 12 years' experience in C++ and other programming languages. He is adept at graphics libraries such as OpenGL and Vulkan, and game engines such as Unity and Unreal. He has published games on the iOS and Android app stores. He has also authored books including Swift Game Development, Mastering Android Game Development with Unity, and Learning iOS 8 Game Development Using Swift, all published by Packt Publishing. He currently lives in Auckland, New Zealand, and is a lecturer in the games department at Media Design School. He teaches advanced computer graphics programming, PlayStation 4 native game development, and mentors final year production students.
Siddharth Shekar - ebooki
Tytuły autora: Siddharth Shekar dostępne w księgarni Helion
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Promocja
This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.- PDF + ePub + Mobi pkt
(98,10 zł najniższa cena z 30 dni)
29.90 zł
109.00 zł(-73%) -
Promocja
Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.- PDF + ePub + Mobi pkt
(125,10 zł najniższa cena z 30 dni)
29.90 zł
139.00 zł(-78%) -
Promocja
Game engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best-loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the Web, desktop, mobile, and console. With Unity's intuitive, easy-to-learn too- PDF + ePub + Mobi pkt
(107,10 zł najniższa cena z 30 dni)
29.90 zł
119.00 zł(-75%)