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Plone 3 Products Development Cookbook. 70 simple but incredibly effective recipes for creating your own feature rich, modern Plone add-on products by diving into its development framework

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Plone 3 Products Development Cookbook. 70 simple but incredibly effective recipes for creating your own feature rich, modern Plone add-on products by diving into its development framework Marcos Romero,  Marcos F. Romero, The Plone Foundation Alex Limi Toby Roberts (Project), Juan Pablo Giménez - okladka książki

Plone 3 Products Development Cookbook. 70 simple but incredibly effective recipes for creating your own feature rich, modern Plone add-on products by diving into its development framework Marcos Romero,  Marcos F. Romero, The Plone Foundation Alex Limi Toby Roberts (Project), Juan Pablo Giménez - okladka książki

Plone 3 Products Development Cookbook. 70 simple but incredibly effective recipes for creating your own feature rich, modern Plone add-on products by diving into its development framework Marcos Romero,  Marcos F. Romero, The Plone Foundation Alex Limi Toby Roberts (Project), Juan Pablo Giménez - audiobook MP3

Plone 3 Products Development Cookbook. 70 simple but incredibly effective recipes for creating your own feature rich, modern Plone add-on products by diving into its development framework Marcos Romero,  Marcos F. Romero, The Plone Foundation Alex Limi Toby Roberts (Project), Juan Pablo Giménez - audiobook CD

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The Plone Content Management System is one of the best open source CMS, because by using Plone's development framework you can extend its functionality according to the specific requirements of your website. The Plone framework has lots of components that can be used to create add-ons or extensions called Plone Products. You can optimize your site for improved usability, accessibility, and security by creating custom Plone products.This book covers recipes that will help you create custom Plone Products and implement them on your website. Every topic covered in this book is accompanied by essential fundamentals and step-by-step explanation that will help you understand it better. With the help of this book you will be able to create custom Plone products that are well suited for your website.You can read the whole book or just pick recipes relevant for you; cross references help you understand the recipes even if you do not read them in order.If you work through the book in order, you will start by setting up an example project of a news website that will be developed throughout the book. You will learn about all of the necessary tools a Plone developer must have before starting any project. You will develop the website further by detecting problems and debugging them. You will be able to modify code on-the-fly or get help on how to do some tasks by installing and using special tools such as IPython, ipdb, and PDBDebugMode. You will then create a new content type, based on an existing one, and wrap the final product into a Python egg.You will set up automated testing to prevent errors in code that have evolved in the development stage. You will use paster to automatically create a new custom content type from scratch. You will improve the performance of your application by creating lightweight content types and following other recipes covered in this book. Key features such as usability, internationalization, accessibility and security are covered to make sure that your development and customizations will be at the level of Plone core and its most remarkable add-on products.You will improve your user interface by creating simple client-side visual changes and server-side manipulation of objects. You will learn to create and manage portlets by using Portlet manager and customize your website by modifying third-party products. Finally you will learn to communicate with an external non-Python-based system and make your products available for future use.

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O autorze książki

Marcos Romero is the author of "Romero Blueprints" blog, which is one of the main references on the internet to learn Blueprints. Epic Games invited him to the Unreal Engine 4 closed Beta program to experiment and collaborate with the evolution of the tools. He was also one of the first recipients of Unreal Dev Grants for Education. Marcos is a well known figure in the Unreal Community and for Epic Games he wrote the Official Blueprints Compendium and Blueprints Instructor Guide...

Marcos Romero, Marcos F. Romero, The Plone Foundation Alex Limi Toby Roberts (Project), Juan Pablo Giménez - pozostałe książki

Packt Publishing - inne książki

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