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Go: Design Patterns for Real-World Projects. Build production-ready solutions in Go using cutting-edge technology and techniques

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Go: Design Patterns for Real-World Projects. Build production-ready solutions in Go using cutting-edge technology and techniques Vladimir Vivien, Mario Castro Contreras, Mat Ryer - okladka książki

Go: Design Patterns for Real-World Projects. Build production-ready solutions in Go using cutting-edge technology and techniques Vladimir Vivien, Mario Castro Contreras, Mat Ryer - okladka książki

Go: Design Patterns for Real-World Projects. Build production-ready solutions in Go using cutting-edge technology and techniques Vladimir Vivien, Mario Castro Contreras, Mat Ryer - audiobook MP3

Go: Design Patterns for Real-World Projects. Build production-ready solutions in Go using cutting-edge technology and techniques Vladimir Vivien, Mario Castro Contreras, Mat Ryer - audiobook CD

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The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that lets programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This practical guide is full of real-world examples to help you get started with Go in no time at all.
You’ll start by understanding the fundamentals of Go, then get a detailed description of the Go data types, program structures, and Maps. After that, you’ll learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will get familiar with the tools and libraries that are available in Go to write and exercise tests, benchmarking, and code coverage. After that, you will be able to utilize some of the most important features of GO such as Network Programming and OS integration to build efficient applications.
Then you’ll start applying your skills to build some amazing projects in Go. You will learn to develop high-quality command-line tools that utilize the powerful shell capabilities and perform well using Go’s built-in concurrency mechanisms. Scale, performance, and high availability lie at the heart of our projects, and the lessons learned throughout the sections will arm you with everything you need to build world-class solutions. You will get a feel for app deployment using Docker and Google App Engine. Each project could form the basis of a start-up, which means they are directly applicable to modern software markets. With these skills in hand, you will be able to conquer all your fears of application development and go on to build large, robust and succinct apps in Go.
This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products:
1. Learning Go Programming
2. Go Design Patterns
3. Go Programming Blueprints, Second Edition

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O autorach książki

Vladimir Vivien (@vladimirvivien) is a software engineer living in the United States. He is a previously published author and has written code in languages such as Java, JavaScript, Python, and C to name a few. Vladimir has work in diverse industries including technology, publishing, financial, and healthcare. After years of building enterprise systems using Java, Vladimir came to Go for its simplicity and stayed for its concurrency and fast build time. Vladimir continues to use Go as his primary language to build and create open source software (https://github.com/vladimirvivien).
Mario Castro Contreras is a software engineer who has specialized in distributed systems and big data solutions. He works as a site reliability engineer, and now he is focused on containerized solutions and apps using most of Google Cloud suite, especially Kubernetes. He has broad experience in systems and solutions integration, and he has written many scalable and reliable 12-factor apps using Go and Docker. He has designed Big Data architectures for financial services and media, and he has written data processing pipelines using event-driven architectures written purely in Go. He is also very active in the open source community, and you can find him on his GitHub account with the username sayden. In the past, he has also written mobile applications and back ends in Java. Mario is passionate about programming languages, and he found the best balance between fun and productivity in Go; however, recently he has enjoyed writing in Rust and embedded systems in C. He is also passionate about road cycling and winter sports.

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