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Python Multimedia. Learn how to develop Multimedia applications using Python with this practical step-by-step guide Ninad Sathaye

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Python Multimedia. Learn how to develop Multimedia applications using Python with this practical step-by-step guide Ninad Sathaye - okladka książki

Python Multimedia. Learn how to develop Multimedia applications using Python with this practical step-by-step guide Ninad Sathaye - okladka książki

Python Multimedia. Learn how to develop Multimedia applications using Python with this practical step-by-step guide Ninad Sathaye - audiobook MP3

Python Multimedia. Learn how to develop Multimedia applications using Python with this practical step-by-step guide Ninad Sathaye - audiobook CD

Autor:
Ninad Sathaye
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
292
Dostępne formaty:
     PDF
     ePub
     Mobi
Multimedia applications are used by a range of industries to enhance the visual appeal of a product. This book will teach the reader how to perform multimedia processing using Python.

This step-by-step guide gives you hands-on experience for developing exciting multimedia applications using Python. This book will help you to build applications for processing images, creating 2D animations and processing audio and video.

Writing applications that work with images, videos, and other sensory effects is great. Not every application gets to make full use of audio/visual effects, but a certain amount of multimedia makes any application a lot more appealing. There are numerous multimedia libraries for which Python bindings are available. These libraries enable working with different kinds of media, such as images, audio, video, games, and so on. This book introduces the reader to the most widely used open source libraries through several exciting, real world projects. Popular multimedia frameworks and libraries such as GStreamer,Pyglet, QT Phonon, and Python Imaging library are used to develop various multimedia applications.

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O autorze książki

Ninad Sathaye has spent several years of his professional career designing and developing performance-critical engineering applications written in a variety of languages, including Python and C++. He has worked as a software architect in the semiconductor industry, and more recently in the domain of Internet of Things. He holds a master's degree in mechanical engineering.

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