ODBIERZ TWÓJ BONUS :: »

Creating E-Learning Games with Unity. Develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques David Horachek

(ebook) (audiobook) (audiobook) Język publikacji: angielski
Creating E-Learning Games with Unity. Develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques David Horachek - okladka książki

Creating E-Learning Games with Unity. Develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques David Horachek - okladka książki

Creating E-Learning Games with Unity. Develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques David Horachek - audiobook MP3

Creating E-Learning Games with Unity. Develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques David Horachek - audiobook CD

Autor:
David Horachek
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
246
Dostępne formaty:
     PDF
     ePub
     Mobi
Ebook
116,10 zł 129,00 zł (-10%)
116,10 zł najniższa cena z 30 dni

Dodaj do koszyka Dostępny natychmiast po opłaceniu zakupu lub Kup na prezent Kup 1-kliknięciem

Przenieś na półkę

Do przechowalni

This book is an easy-to-follow guide that incrementally develops the game framework and missions, step-by-step, with each chapter. Extensive source code is provided and explained in detail to support and explain each of the concepts in the book. This book is intended for novice game programmers with a little experience in Unity3D, who want to learn how to program eLearning games. Educators and trainers who want to use Unity in an eLearning setting will also benefit from the book. It would be helpful to have a basic understanding of the concepts such as Unity scripting and the Finite State Machine (FSM), but no prior experience in game development is required.

Wybrane bestsellery

O autorze książki

David Horachek is a video game software developer with over 13 years of experience in programming arcade, home console, and portable games. He has programmed game projects published by Midway Games, EA, Ubisoft, SEGA, and others. He develops games under the Arbelos Interactive label.

Packt Publishing - inne książki

Zamknij

Przenieś na półkę
Dodano produkt na półkę
Usunięto produkt z półki
Przeniesiono produkt do archiwum
Przeniesiono produkt do biblioteki
Proszę czekać...
ajax-loader

Zamknij

Wybierz metodę płatności

Ebook
116,10 zł
Dodaj do koszyka
Zamknij Pobierz aplikację mobilną Ebookpoint