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Unity Certified Programmer: Exam Guide. Expert tips and techniques to pass the Unity certification exam at the first attempt Philip Walker

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Unity Certified Programmer: Exam Guide. Expert tips and techniques to pass the Unity certification exam at the first attempt Philip Walker - okladka książki

Unity Certified Programmer: Exam Guide. Expert tips and techniques to pass the Unity certification exam at the first attempt Philip Walker - okladka książki

Unity Certified Programmer: Exam Guide. Expert tips and techniques to pass the Unity certification exam at the first attempt Philip Walker - audiobook MP3

Unity Certified Programmer: Exam Guide. Expert tips and techniques to pass the Unity certification exam at the first attempt Philip Walker - audiobook CD

Autor:
Philip Walker
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
762
Dostępne formaty:
     PDF
     ePub
     Mobi
Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but also enable you to be part of the Unity community.
This study guide will start by building on your understanding of C# programming and take you through the process of downloading and installing Unity. You’ll understand how Unity works and get to grips with the core objectives of the Unity exam. As you advance, you’ll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any recent Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the Animator, Particle Effects, Lighting, UI/UX, Scriptable Objects, and debugging.
By the end of this book, you’ll have developed a solid understanding of the different tools in Unity and understand how to create impressive Unity applications by making the most of its toolset.

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O autorze książki

Philip Walker originally started as a 3D game artist, but then decided he wanted to combine his current skills with coding so that he could see through the majority of his games' and apps' development himself. Philip has worked in various different industries as an artist and as a Unity developer using various types of technology and techniques.

Packt Publishing - inne książki

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