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Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition Arijan Belec

(ebook) (audiobook) (audiobook) Książka w języku 1
Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition Arijan Belec - okladka książki

Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition Arijan Belec - okladka książki

Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition Arijan Belec - audiobook MP3

Photorealistic Materials and Textures in Blender Cycles. Create impressive production-ready projects using one of the most powerful rendering engines - Fourth Edition Arijan Belec - audiobook CD

Autor:
Arijan Belec
Serie wydawnicze:
Hands-on
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
394
Dostępne formaty:
     PDF
     ePub
Blender is one of the most versatile tools in the 3D software industry, and with a growing audience and constantly expanding set of features, it has become more powerful, useful, and in demand than ever before. This updated fourth edition of Photorealistic Materials and Textures in Blender Cycles is an all-inclusive guide to procedural texturing, rendering, and designing materials in Blender, covering all aspects of the 3D texturing workflow.
The book begins by introducing you to Blender’s material nodes and material property functions, and then helps you create photorealistic textures by understanding texture maps and mapping them to 3D models. As you advance, you’ll learn to design high-quality environments and lighting using HDRIs and Blender’s lighting options. By exploring, breaking down, and studying the underlying mechanics that allow you to develop these elements, you’ll create any material, texture, or environment and use it to improve your artwork and present them in a professional way. Finally, you’ll discover how to correctly set up scenes and render settings, and get to grips with the key elements of achieving realism.
By the end of this book, you’ll have gained a solid understanding of materials, textures, shading, lighting, rendering, and all the critical aspects of achieving the highest quality with your 3D artwork.

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O autorze książki

Arijan Belec is an experienced 3D Generalist, teacher, and educational content producer with a decade spent in Blender 3D. He is recognized for his highly technical teaching style focusing on providing a deep understanding of Blender’s mechanics, coupled with a captivatingly simple and laid-back method of presentation. He began his career in 3D design at the age of 13, by specializing in hard-surface modeling before progressively expanding his online teaching topics to all areas of 3D art. Arijan is a Blender YouTuber, Author, Private Tutor, and founder of a public Blender Discord community dedicated to teaching, sharing works, exchanging tips, and inspiring growth and progress to and by its members.

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