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Papervision3D Essentials. Create interactive Papervision 3D applications with stunning effects and powerful animations Jeff Winder, Carlos Ulloa, Joseph Winder, Paul Tondeur

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Papervision3D Essentials. Create interactive Papervision 3D applications with stunning effects and powerful animations Jeff Winder, Carlos Ulloa, Joseph Winder, Paul Tondeur - okladka książki

Papervision3D Essentials. Create interactive Papervision 3D applications with stunning effects and powerful animations Jeff Winder, Carlos Ulloa, Joseph Winder, Paul Tondeur - okladka książki

Papervision3D Essentials. Create interactive Papervision 3D applications with stunning effects and powerful animations Jeff Winder, Carlos Ulloa, Joseph Winder, Paul Tondeur - audiobook MP3

Papervision3D Essentials. Create interactive Papervision 3D applications with stunning effects and powerful animations Jeff Winder, Carlos Ulloa, Joseph Winder, Paul Tondeur - audiobook CD

Autorzy:
Jeff Winder, Carlos Ulloa, Joseph Winder, Paul Tondeur
Ocena:
Bądź pierwszym, który oceni tę książkę
Stron:
428
Dostępne formaty:
     PDF
     ePub
     Mobi
Papervision3D is a powerful real-time 3D engine for Flash. Papervision3D can take externally created 3D models and render them as Flash content, without requiring end-users to download or install an additional plug-in. It has an outstanding reputation within the Flash community and its ease of use has even impressed experienced 3D game developers. However, getting started with Papervision3D can be daunting and mastering it can be challenging. This book guides you through the easiest way to tackle challenges that you may normally face with Papervision3D and master them effectively.
The book will show you how to build Papervision3D applications from scratch in the easiest way, providing plenty of examples that make sense even if you're not a Flash expert. Papervision3D Essentials serves as a comprehensive guide to getting you started, as well as being an invaluable reference for every Papervision3D user and developer. By the end of this book you will be able to create your own projects with real-time 3D rendering.
Since the first release of Papervision3D in 2007, the authors have been involved in various commercial projects with Papervision3D, building up a deep understanding of the engine. In Papervision3D Essentials, the authors share their knowledge to help you create stunning 3D content in Flash and teach you how to work with one of the most exciting open-source Flash projects around. Papervision3D Essentials shows you how to download Papervsion3D and make it work in Flash, Flash Builder and Flex Builder. It provides a short introduction to Object Oriented Programming and classes for those who are new to non-timeline programming. Then, it takes a closer look at the engine, discussing a broad range of topics from how to work with built-in 3D objects to using and animating cameras, 3D objects, and light. Applying materials and textures, using filters and effects, particles and performance optimizations are also covered. Ultimately, this book will provide you with the information you need to build your first Papervision3D application. Covering the basics, but by no means limited to beginners, Papervision3D Essentials provides a thorough explanation of the engine and numerous tips and tricks, making it a valuable resource for every Papervision3D user.

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O autorach książki

Jeff Winder is an independent Flash developer living and working in Amsterdam, the Netherlands. He discovered Flash and ActionScript in 2003, mainly creating timeline animation, but was soon gripped by non-timeline coding. He has a special interest in new technologies that are related to Flash, especially open-source projects such as WiiFlash, FLARToolKit, and Papervision3D. Jeff acquired an MSc in Social Psychology at the University of Amsterdam. He is also a passionate musician, playing guitar and drums. Since 2006 Jeff has been self-employed and working for leading agencies. URL: https://www.jeffwinder.nl
Jeff Winder is an independent Flash developer living and working in Amsterdam, the Netherlands. He discovered Flash and ActionScript in 2003, mainly creating timeline animation, but was soon gripped by non-timeline coding. He has a special interest in new technologies that are related to Flash, especially open-source projects such as WiiFlash, FLARToolKit, and Papervision3D. Jeff acquired an MSc in Social Psychology at the University of Amsterdam. He is also a passionate musician, playing guitar and drums. Since 2006 Jeff has been self-employed and working for leading agencies. URL: https://www.jeffwinder.nl
Paul Tondeur is as an internet entrepreneur who lives and works in Amsterdam, the Netherlands. He started as a freelance PHP and Flash developer during his study multimedia technology in 2003. After successfully completing his study he was asked to become the CTO of a Dutch online marketing agency in 2004. At this company he developed a strong interest for 3D and got the chance to get professionally involved as the technical lead for serious Second Life projects. Second Life was too limited to fulfill his needs to create accessible interactive multiplayer 3D on the web and this is when he found out about Papervision3D during the early days. Because of his passion for the Flash platform this was love at first sight. At the beginning of 2009, Paul decided he had to take more advantage of his technical skills as an internet entrepreneur. Currently he helps other companies as a Unity, Papervision3D, Red5 and mobile streaming consultant. Together with a team of people around him, he is also involved in creating a browser based MMO, incorporating the usage of Red5, Unity, Flash and Papervision3D. URL: www.paultondeur.com

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