Michael Dunsky - ebooki
Michael Dunsky is an educated electronics technician, game developer, and console porting programmer with more than 20 years of programming experience. He started at the age of 14 with BASIC, adding on his way Assembly language, C, C++, Java, Python, VHDL, OpenGL, GLSL, and Vulkan to his portfolio. During his career, he also gained extensive knowledge in virtual machines, server operation, infrastructure automation, and other DevOps topics. Michael holds a Master of Science degree in Computer Science from the FernUniversität in Hagen, focused on computer graphics, parallel programming and software systems.
Tytuły autora: Michael Dunsky dostępne w księgarni Helion
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Promocja
Developers familiar with C++ will learn about advanced character animation, similar to animations found in 3D games. This book teaches details about GPU-accelerated animations, collision detection, behavior trees, and navigation in a game map.-
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ebook
(104,25 zł najniższa cena z 30 dni)
125.10 zł
139.00 zł(-10%) -
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Promocja
Video game characters have a fascinating history, evolving from simple 2D sprites to high-polygon 3D models. Take a look behind the curtain and learn how to build a 3D renderer, load character models, play animations and blend between them, and create large crowds of animated people with this comprehensive C++ game animation programming guide.-
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ebook
(111,75 zł najniższa cena z 30 dni)
134.10 zł
149.00 zł(-10%) -

