Gabor Szauer has been making games since 2010. He graduated from Full Sail University in 2010 with a bachelor's degree in game development. Gabor maintains an active Twitter presence, and maintains a programming-oriented game development blog. Gabor's previously published books are Game Physics Programming Cookbook and Lua Quick Start Guide, both published by Packt.
Gabor Szauer - ebooki
Tytuły autora: Gabor Szauer dostępne w księgarni Helion
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Game Animation Programming is a comprehensive guide to learning everything needed to get an optimized, production ready animation system up and running. It covers all the concepts starting from understanding OpenGL, the math required for animations, how to write a robust animation system, right through advanced animation methods.
- PDF + ePub + Mobi pkt
Hands-On C++ Game Animation Programming. Learn modern animation techniques from theory to implementation with C++ and OpenGL Hands-On C++ Game Animation Programming. Learn modern animation techniques from theory to implementation with C++ and OpenGL
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Lua is a small, powerful and extendable scripting / programming language that can be used for learning to program, writing games and applications or as an embedded scripting language. There are many popular commercial projects that allow you to modify or extend them trough Lua scripting, and this book will get you ready for that.
- PDF + ePub + Mobi pkt
Lua Quick Start Guide. The easiest way to learn Lua programming Lua Quick Start Guide. The easiest way to learn Lua programming
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This book covers the three core components of a physics engine in great detail. By the end of the book, you will have implemented particle-based physics, rigid body physics and even soft body physics through cloth simulation. This cookbook aims to break the components of a physics engine down into bite-sized independent recipes.
- PDF + ePub + Mobi pkt
Game Physics Cookbook. Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games Game Physics Cookbook. Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games
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