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Hands-On Concurrency with Rust. Confidently build memory-safe, parallel, and efficient software in Rust

(ebook) (audiobook) (audiobook) Książka w języku angielskim
Hands-On Concurrency with Rust. Confidently build memory-safe, parallel, and efficient software in Rust Brian L. Troutwine - okladka książki

Hands-On Concurrency with Rust. Confidently build memory-safe, parallel, and efficient software in Rust Brian L. Troutwine - okladka książki

Hands-On Concurrency with Rust. Confidently build memory-safe, parallel, and efficient software in Rust Brian L. Troutwine - audiobook MP3

Hands-On Concurrency with Rust. Confidently build memory-safe, parallel, and efficient software in Rust Brian L. Troutwine - audiobook CD

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Most programming languages can really complicate things, especially with regard to unsafe memory access. The burden on you, the programmer, lies across two domains: understanding the modern machine and your language's pain-points. This book will teach you to how to manage program performance on modern machines and build fast, memory-safe, and concurrent software in Rust. It starts with the fundamentals of Rust and discusses machine architecture concepts. You will be taken through ways to measure and improve the performance of Rust code systematically and how to write collections with confidence. You will learn about the Sync and Send traits applied to threads, and coordinate thread execution with locks, atomic primitives, data-parallelism, and more.

The book will show you how to efficiently embed Rust in C++ code and explore the functionalities of various crates for multithreaded applications. It explores implementations in depth. You will know how a mutex works and build several yourself. You will master radically different approaches that exist in the ecosystem for structuring and managing high-scale systems.

By the end of the book, you will feel comfortable with designing safe, consistent, parallel, and high-performance applications in Rust.

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O autorze książki

Brian L. Troutwine is a software engineer with an interest in low-latency and high-scale software. He has worked at Rackspace Hosting, AdRoll, and Postmates. As his first book publishes, he will be starting at Unity Technologies.

He has delivered the following talks:

• The Charming Genius of the Apollo Guidance Computer

• Getting Uphill on a Candle: Crushed Spines, Detached Retinas, and One Small Step

• 10 Billion a Day, 100 Milliseconds Per: Monitoring Real-Time Bidding at AdRoll

• Fetching Moths from the Works: Correctness Methods in Software

• Build Good Software: Of Politics and Method

Packt Publishing - inne książki

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