#pragma once


namespace PR_4_2 {

	using namespace System;
	using namespace System::ComponentModel;
	using namespace System::Collections;
	using namespace System::Windows::Forms;
	using namespace System::Data;
	using namespace System::Drawing;

	System::Boolean czy_parzysta(System::Int32 liczba) {
    if ((liczba%2)||(liczba==0)) return false;
    else return true;
	}

	/// <summary>
	/// Summary for Form1
	///
	/// WARNING: If you change the name of this class, you will need to change the
	///          'Resource File Name' property for the managed resource compiler tool
	///          associated with all .resx files this class depends on.  Otherwise,
	///          the designers will not be able to interact properly with localized
	///          resources associated with this form.
	/// </summary>
	public ref class Form1 : public System::Windows::Forms::Form
	{
	public:
		Form1(void)
		{
			InitializeComponent();
			//
			//TODO: Add the constructor code here
			//
		}

	protected:
		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		~Form1()
		{
			if (components)
			{
				delete components;
			}
		}
	private: System::Windows::Forms::Button^  button1;
	protected: 
	private: System::Windows::Forms::TextBox^  textBox1;

	private:
		/// <summary>
		/// Required designer variable.
		/// </summary>
		System::ComponentModel::Container ^components;

#pragma region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		void InitializeComponent(void)
		{
			this->button1 = (gcnew System::Windows::Forms::Button());
			this->textBox1 = (gcnew System::Windows::Forms::TextBox());
			this->SuspendLayout();
			// 
			// button1
			// 
			this->button1->Location = System::Drawing::Point(12, 25);
			this->button1->Name = L"button1";
			this->button1->Size = System::Drawing::Size(75, 23);
			this->button1->TabIndex = 0;
			this->button1->Text = L"button1";
			this->button1->UseVisualStyleBackColor = true;
			this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
			// 
			// textBox1
			// 
			this->textBox1->Location = System::Drawing::Point(93, 28);
			this->textBox1->Multiline = true;
			this->textBox1->Name = L"textBox1";
			this->textBox1->Size = System::Drawing::Size(176, 233);
			this->textBox1->TabIndex = 1;
			// 
			// Form1
			// 
			this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
			this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
			this->ClientSize = System::Drawing::Size(292, 273);
			this->Controls->Add(this->textBox1);
			this->Controls->Add(this->button1);
			this->Name = L"Form1";
			this->Text = L"Form1";
			this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load);
			this->ResumeLayout(false);
			this->PerformLayout();

		}
#pragma endregion
	private: System::Void Form1_Load(System::Object^  sender, System::EventArgs^  e) {
			 }
	private: System::Void button1_Click(System::Object^  sender, System::EventArgs^  e) {
				              array <System::Int32>^ tablica1 = {0,0,0,0,0,0,0,0,0,0};
             Array^ tablica2 = Array::CreateInstance(System::Int32::typeid,10);
                  
             for (System::Int32 i=0;i<10;i++) {
                tablica1[i]=i;
                }

             Predicate<System::Int32>^ maska =
               gcnew Predicate<System::Int32>(czy_parzysta);
             tablica2=System::Array::FindAll(tablica1,maska);
      
             System::Collections::IEnumerator^ enum1 = tablica1->GetEnumerator();
             System::Collections::IEnumerator^ enum2 = tablica2->GetEnumerator();
            
             textBox1->AppendText("Zawartość tablicy:"+System::Environment::NewLine);  
             while ((enum1->MoveNext())&&(enum1!=nullptr))      
                textBox1->AppendText(enum1->Current+System::Environment::NewLine);
                   
             textBox1->AppendText("Liczby parzyste:"+System::Environment::NewLine); 

             while ((enum2->MoveNext())&&(enum2!=nullptr))         
                textBox1->AppendText(enum2->Current+System::Environment::NewLine);

			 }
	};
}

