<Grid xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
		<Grid.ColumnDefinitions>
			<ColumnDefinition Width="0.5*" />
			<ColumnDefinition Width="0.5*" />
		</Grid.ColumnDefinitions>
		<Viewport3D Grid.Column="1">
			<Viewport3D.Camera>
				<OrthographicCamera Position="5,5,5" LookDirection="-5,-5,-5" Width="6"/>
			</Viewport3D.Camera>
			<Viewport3D.Children>
				<ModelVisual3D x:Name="Light">
					<ModelVisual3D.Content>
						<AmbientLight />
					</ModelVisual3D.Content>
				</ModelVisual3D>
				<ModelVisual3D>
					<!--transformacja-->
					<ModelVisual3D.Content>
						<GeometryModel3D x:Name="Traingle">
							<GeometryModel3D.Material>
								<DiffuseMaterial Brush="Purple"/>
							</GeometryModel3D.Material>
							<GeometryModel3D.Geometry>
								<MeshGeometry3D
								Positions="-2,0,2 2,0,2 2,2,-2 -1,2,-1 "
								TriangleIndices="0 1 2 0 1 3"/>
							</GeometryModel3D.Geometry>
						</GeometryModel3D>
					</ModelVisual3D.Content>
				</ModelVisual3D>
			</Viewport3D.Children>
		</Viewport3D>
		<Viewport3D Grid.Column="0">
			<Viewport3D.Camera>
				<OrthographicCamera Position="5,5,5" LookDirection="-5,-5,-5" Width="6"/>
			</Viewport3D.Camera>
			<Viewport3D.Children>
				<ModelVisual3D x:Name="Light2">
					<ModelVisual3D.Content>
						<AmbientLight />
					</ModelVisual3D.Content>
				</ModelVisual3D>
				<ModelVisual3D>
					<ModelVisual3D.Content>
						<GeometryModel3D x:Name="Traingle2">
							<GeometryModel3D.Material>
								<DiffuseMaterial Brush="Purple"/>
							</GeometryModel3D.Material>
							<GeometryModel3D.Geometry>
								<MeshGeometry3D
								Positions="-2,0,2 2,0,2 2,2,-2 -1,2,-1 "
								TriangleIndices="0 1 2 0 2 3"/>
							</GeometryModel3D.Geometry>
						</GeometryModel3D>
					</ModelVisual3D.Content>
				</ModelVisual3D>
			</Viewport3D.Children>
		</Viewport3D>
	</Grid>