//
//  GLFunView.h
//  GLFun
//
//  Created by Robert Górczyński on 11-07-24.
//

#import <Foundation/Foundation.h>
#import "Constants.h" 
#import "OpenGLES2DView.h" 

@class Texture2D; 

@interface GLFunView : OpenGLES2DView { 
    CGPoint firstTouch; 
    CGPoint lastTouch; 
    UIColor *currentColor; 
    BOOL useRandomColor; 
	
    ShapeType shapeType; 
	
    Texture2D *sprite; 	
}
@property CGPoint firstTouch; 
@property CGPoint lastTouch; 
@property (nonatomic, retain) UIColor *currentColor; 
@property BOOL useRandomColor; 
@property ShapeType shapeType; 
@property (nonatomic, retain) Texture2D *sprite; 
@end
